Hello Citizen!
Welcome to the Tinyverse; a universe where space-faring CatLords try to take over the internet. As a cadet of the Galaxy Consortium, you'll go planet-to-planet to find their quantum supercomputer and stop them before they fill the internet with cat vids.
Tinyverse is a C# Unity project. It's a top-down puzzle game where you control 2 sidekicks at the same time, based on a YouTube edutainment channel of the same name. With funding from the Canada Media Fund (CMF) Prototyping Program, we've been developing the prototype with Laundry Bear in Toronto, ON. We have most of the core mechanics working, including a robust event system for triggering timelines and other actions, character controllers, and a hybrid navmesh/physics system for interactive props.
Laundry Bear will be less available in 2026, but has offered to help onboard new developers. You will be carrying on their work, extending some of the systems they've built and implementing content for the vertical slice. We're looking for someone with strong attention to polish who can really make things feel good to the player. There is a large focus on animations in this game, so a good sense of timing is definitely a plus.
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We are looking to accomplish the following tasks. Some have already been started, we just haven't managed to implement them yet.
SquareShip (Think Media Labs Inc.) has been in operation for about 14 years, primarily focussed on animated content and motion graphics. We've worked with a lot of different brands, producing videos and motion graphics for online marketing campaigns. We also produced a YouTube channel called Tinyverse, with animated edutainment videos on a range of topics around science, technology, history and nature. Over the last few years we've been pivoting toward game design. With over 29k subscribers and nearly 2M views on our most popular video, we are looking to develop the Tinyverse IP into a fun, wholesome (and somewhat ridiculous) interactive experience.