About the Project
The Freeblades is a Multiplayer Co-op Dungeon-Adventure RPG set in a gritty, low-fantasy medieval world. Following a great war, an uneasy truce holds, but the lands are plagued by bandits, magical cults, and tribal monsters. Players join the notorious Free Blades Company—a powerful mercenary guild modeled after the historical East India Trading Company —taking on dangerous contracts to bring order to a fractured land, for the right price.
With a dark, realistic tone inspired by Game of Thrones , souls-like combat reminiscent of Elden Ring , and the mercenary fantasy of The Witcher 3. This is a passion project that has been in development for over 8 years. We are now looking for a key team member to help us push towards our alpha release.
About the Role
Your mission will be to breathe new life into our game's user interface. We're not starting from scratch; we're building upon a functional foundation. Your primary focus will be twofold: first, to provide a much-needed artistic upgrade, ensuring the UI's look and feel is a perfect match for the game's world. Second, to lead the charge in adapting the experience for controllers, making sure it feels natural and responsive to navigate from the couch.
Your process will be direct and art-focused. We want you to dive in, analyze strong references from successful console games, and quickly move to creating impactful mockups. Once the design is approved, you will be responsible for the hands-on work of creating and exporting every asset required to bring that vision to life in-engine. This role is perfect for a designer who loves to iterate visually and is skilled at adapting existing structures for new platforms and audiences.
Who We're Looking For: Core Requirements
We're looking for an autonomous and passionate developer who thrives in a creative, fast-paced environment.

Nice-to-Haves
The Offer: Why Join Us?
This is a unique opportunity to make a huge impact on a passion-driven project.
A Note On Our Indie Culture
We believe in transparency. This is a true indie project, which comes with a unique set of opportunities and challenges. The project is led by a developer who also has a separate full-time job, meaning check-ins can sometimes be irregular. This role is perfect for a self-directed individual who values autonomy. While the compensation is competitive for an indie studio, it may not match AAA salaries. We are looking for someone who is motivated by a passion for the project and the opportunity to build something special.
Logistics & Compensation
How to Apply
Please submit an expression of interest via the application form to the right here.
Primary candidate evaluation will be based on the quality of your most-impressive example in your portfolio. Please ensure this is shared in an easily-accessible format!

We're a small UK studio with serious ambitions — building deep Soulslike and Scapelike multiplayer games that reward mastery. We hire for technical excellence and a genuine love of the craft.
Why join Tigerroll
A studio worth building with. We fund our own games and answer to players, not investors. That means real ownership, creative freedom and the space to build something worth remembering.
Indie isn't for everyone — and that's okay. We're a small self-funded team with no publisher — which means we can't match big-studio salaries, but it also means no investors dictating design and no committee watering down your work. We want craftspeople driven by technical excellence and a genuine love of the genre, not the size of the paycheck. We'd rather be upfront about that than oversell it.
The Freeblades is a Multiplayer Co-Op, Dungeon-Adventure RPG set in a gritty, low-fantasy Medieval world ruled by noble houses, magical cults, and tribal monsters.
Order of the Elements is a challenging oldschool online RPG with modern graphics, dark themes and risk-reward themed gameplay. It takes inspiration from legends such as Zelda, Runescape, Elden Ring, World of Warcraft and entices players to explore an unforgiving open world.